In the sprawling city of Shakaakwa, two formidable criminal syndicates, the Colosimo Outfit, and the O’Banyon Gang, waged an unrelenting war for control over the criminal underworld. Each boasted a unique set of skills, resources, and ruthless determination, setting the stage for a modern rivalry that gripped the city in its clutches. Amidst this dangerous landscape, a group of unlikely individuals found themselves entangled in the web of rivalry, their own destinies now intertwined with the fate of the criminal factions. As the echoes of conflict reverberated through the city streets, the player characters embarked on a thrilling adventure, where loyalties would be tested, alliances would be formed and broken, and the line between right and wrong would blur in the face of ever-shifting loyalties.
Modern rivalry stories revolve around intense conflicts, competitions, or feuds between two or more individuals, groups, or factions. These narratives highlight the pursuit of a shared goal or their relentless pursuit of superiority, resulting in fierce clashes and confrontations. Rivalries can be adapted to various DoubleZero settings, like corporate espionage, political power struggles, sports competitions, criminal underworld clashes, technological advancements, and more. The conflicts drive the narrative forward, providing a constant source of challenges, obstacles, and goals.
Rivalries also offer rich opportunities for character development, as players navigate complex relationships, make alliances, confront personal biases, and wrestle with ethical dilemmas. Guides can create immersive and dynamic experiences. The rivalry serves as a central driving force, shaping the plot, encounters, and character arcs. Players become invested, strategizing, competing, and forging their own paths within the larger conflict. Rivalry stories inject excitement, suspense, and memorable moments into the adventure, making them a compelling choice for DoubleZero.
This Book Includes:
Characters: Information on the types of player characters, antagonists, and player characters most appropriate for a rivalry adventure.
Worldbuilding: How to develop the setting elements you’ll need to successfully run a rivalry adventure, including the genre, setting, and theme.
Adventure Prep: All of the elements you’ll need to create prior to running a rivalry adventure. This chapter covers goals, obstacles, stakes, and the fundamentals of the three-act structure.
Act I: An explanation of the beginning of the adventure, and the elements you’ll need to kick off a rivalry adventure, including the opening scene and inciting incident.
Act II: Requirements for the middle of the adventure, including rising action, reinforcing the theme and stakes, introducing subplots, and reaching the inevitable turning point.
Act III: Everything you’ll need to develop to bring your rivalry adventure to a thrilling climax! This chapter includes creating an epilogue and resolving the stakes, the theme, and subplots.
Plot Hooks: 10 rivalry adventure ideas that can be developed into custom adventures using the information in this book!
Content Warning
Here is a list of potential content warnings that might be relevant to a modern escape adventure:
Betrayal: The storyline explores themes of deception, treachery, and characters turning against one another.
Criminal Activities: The adventure may involve engaging in or witnessing illegal acts, like theft, smuggling, or organized crime.
Emotional Manipulation: The adventure delves into psychological warfare, emotional manipulation, and characters exploiting others' vulnerabilities.
Ethical Dilemmas: Characters will encounter situations that present moral gray areas, forcing players to consider the consequences of their actions.
Intense Competition: The adventure emphasizes a highly competitive atmosphere that can become heated and personal.
Loss and Failure: The adventure includes the possibility of characters experiencing significant setbacks, failure, or loss.
Moral Ambiguity: Players will face decisions with no clear right or wrong, often requiring them to compromise their principles.
Political Intrigue: The narrative delves into landscapes, where manipulation, corruption, and power struggles play central roles.
Violence: This adventure contains depictions of intense combat, physical confrontations, and potentially graphic injuries.
The DoubleZero System is a tabletop roleplaying game toolkit. First designed for action, espionage, and thriller adventures, the skill-driven tabletop roleplaying system is perfect for mysteries, police procedurals, and crime dramas based on your favorite television series, movies, and novels. DoubleZero works with any “realistic” modern setting that doesn’t lean into magic, the supernatural, or superpowers.
Lightspress Media is a tabletop roleplaying company with a lo-fi approach. Utility of content takes precedence over ostentatious production value. Graphic elements should enhance the message of the text, not act as page filler and eye candy. Physical books need to be compact, portable, and sturdy. This minimalist aesthetic results in powerful toolkits that are both useful and affordable. After all, tabletop roleplaying isn’t the book. It’s the creativity and collaboration that takes place around the tabletop. Our mission is to give you as much as you need, then get out of your way.